WHAT IS STEAM
STEAM is an acronym for Science, Technology, Engineering, Arts, and Mathematics. At its core, STEAM is a teaching philosophy that integrates all five disciplines together into a single, cross-disciplinary program that offers instruction in real-world applications.
Unlike conventional learning programs, STEAM activity-based learning encourages students to use cross-disciplinary knowledge to experiment and learn from experience. STEAM boosts the curiosity in the student, making the learning process fun-filled, engaging, relevant, and everlasting. Thus making them ready for future jobs which may not exist today.
Developed countries like the USA, UK, Russia, Singapore, Japan, and many more are all geared up to include STEAM education in the early years to give children the right mindset since the onset of schooling years.
WHAT IS THE DIFFERENCE
Learning by Memorizing
The Students need to memorize known facts without deep diving into practical application, making it difficult to retain knowledge longer
Subjects are Isolated
Different subjects are taught in isolation and miss out on a relationship of same topics from different perspectives
Answer based Evaluation
Memory always wins in a question-answer based evaluation, thus limiting the scope of getting proper feedback on improvement areas
Not having much scope for teamwork except for certain projects. So learning is monotonous with minimal active participation
Learning by Experimenting
Students dive deep into the application, think themselves, brainstorm, develop critical thinking, and thus retain knowledge for longer.
Subjects are Integrated
Multiple subjects are integrated in a cohesive way to make students understand how things work with a primary focus on the overall concept
Understanding of subject is more valued for performance grading. Students get real-time feedback on their improvement areas
Collaborative Team Effort
Most of the work done in a group involves different fun-filled hands-on activities with active participation within the team
WHY STEAM IS SO IMPORTANT
New technologies are rapidly transforming the employment landscape and required skill sets to be succesful in the new competitive world
Digital technology, internet connectivity, mobile technology, and other innovations are rapidly transforming the fundamental employment landscape and associated skill requirements. Skills that were considered valuable 10 years ago are either becoming obsolete vary fast or have substantially transformed. New technology is creating millions of new jobs which did not even exist even a few years back.
65% of children entering primary school today will do jobs that DON’T exist today
To seize the best opportunities in the rapidly evolving employment landscape, there is no other way but to be prepared for future skills requirements beyond academics. Educational institutes are very effective in terms of imparting subject knowledge. However, the essential soft skills such as teamwork, critical thinking, creativity, etc. are often overlooked causing a growing mismatch between expected and acquired skills in India
75% of employers in India identified there was a skill gap in their workforce however only 48% of the youth were found to be employable
Educational institutes are very effective in terms of imparting subject knowledge. However, the essential soft skills such as teamwork, critical thinking, creativity etc. are often overlooked causing a growing mismatch between expected and acquired skills.
UNICEF highlights that essential soft skill development “begins right from early childhood”. Developed countries like USA, Russia, UK, Singapore, Japan & others are pursuing STEAM education in early years to give children the right skillsets since starting of their schooling years.
STEAM education is the need of the hour
STEAM is an acronym for Science, Technology, Engineering, Arts, and Mathematics. STEAM is a challenge-based, hands-on, practical education that aims to foster inquisitive minds, logical reasoning, and collaboration skills. National Science Foundation predicted that 80% of the new jobs will require some form of STEAM skills.
Demand for freshers in IT, e-Commerce & BFSI sector will increase by 35%
Overall cognitive skills demand will rise by 26% in the coming year (McKinsey)
We believe, there is a genius in every child and each of them deserves a proper environment to unleash their full potential. Therefore, EnactSense adopted the advanced techniques of STEAM-based learning alongside academic subjects in a caring environment to nurture essential skills & values for life.